How we rank maps
For the MVP, rankings combine practical lobby value: readable hiding spots, map size, theme clarity, party fit, and how quickly new players understand the layout. Exact Steam Workshop ranking data should be checked again before production launch.
Best first lobby
Art Gallery and Meeting Room are stronger first picks because players can understand the room logic quickly. Big open or maze-like maps are better after everyone knows the basic hiding rhythm.
Best large party
Airport Terminal and Minecraft Style work better when there are enough players to cover the wider routes and create noisy chase moments.